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0
votes
Won't Fix

[Android][Timeline] Animated UI Object gets wrong values in Animation wh...

Mobile

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Jul 06, 2019

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Version/s: 2019.1, 2019.1.9f1, 2019.2, 2019.3

Reproduction steps:1. Open "WrongAnimationTargetTimeline.zip" project2. Open "ASDF" scene and Enter Play mode3. Press the button and... Read more

0
votes
By Design

Selecting constant Physical Size in Editor to set up a UI does not match...

uGUI

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "ConstantPhysicalSizeTest.zip" project and open in Unity2. Open "SampleScene" scene3. Set platfor... Read more

0
votes
Fixed

[UI] Animation transition is shown as taking different path when transit...

Animation

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "case_1171704" project2. Open the "BugScene"3. Make sure the Animator window of a "Cube" GameO... Read more

1
votes
Third Party Issue

Physics.ComputePenetration returns false for some collider combinations ...

Physics

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Jul 25, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open project (PhysicsComputePenetration WithMeshRenderer.zip)2. Open the Main scene2. Select collider and Caps... Read more

0
votes
By Design

Unable to modify alpha channel of BC7 texture using OnPostProcessing whe...

Asset - Importers

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Jul 29, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "BC7AlphaOverride.zip"2. In Project window, select "Test_L1x"3. In Inspector window, enabl... Read more

0
votes
Not Reproducible

Baking lighting with the Progressive GPU or CPU lightmapper hangs and ne...

Progressive Lightmapper

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Jul 17, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open the attached "LightmappingHang.zip"2. Open the "LightmanScene" scene3. In the Lighting window, click Genera... Read more

0
votes
Won't Fix

Changes in the Services tab are not saved in UnityConnectSettings file u...

Ads

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project or open any existing one2. Open Services tab3. Turn Ads on4. Navigate to the project direct... Read more

4
votes
Fixed

VCS: addition of "ChangeSet changeset = null" argument to Provider.Check...

Version Control

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Jul 29, 2019

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Version/s: 2019.1, 2019.3.0a3

Provider.Checkout public API got a new optional argument for the changeset it should get checked out at. This however breaks precomp... Read more

0
votes
By Design

[DOTS][ECS][Hybrid Renderer] MaterialPropertyBlock instanced Data does n...

Package: Entity Component System (ECS)

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Jul 26, 2019

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Version/s: preview.13 - 0.0.1

Customer is currently making use of BatchRendererGroup using the RenderMeshSystemV2 of Hybrid Renderer, it's modified in some Areas ... Read more

0
votes
Fixed

[XR][Hololens] Pixelated shadows are rendered on using Forward Rendering...

XR SDK

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Jul 29, 2019

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Version/s: 2019.2.0f1

Shadows are pixelated when Forward Rendering Path is used. Steps to repro:1. Open the attached project.2. File > Build Settings &... Read more

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