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Issue ID




[OSX] Building android apk for the first time crashes editor



Steps to reproduce:

1. Create new project and switch platform to Android
2. Import 'Unity Samples: UI' project from asset store
3. Set bundle identifier and 'Build & Run'
4. Once building process starts - switch to other application and leave Unity build in background
5. Once building is nearly done - Unity crashes:
-[NSApplication endModalSession:]
-[GlobalProgressbarController setProgressbar:andText:andTitle:canCancel:]

Crash happens with any scripting backend, no matter code stripping is enabled or not.

Not reproducible on windows

Reproduced with: 5.5.2f1, 5.5.2p1, 5.6.0b10, 2017.1.0a1
Not reproducible: 5.5.0f1

Comments (3)

  1. 71605f958532aa2019d4821a332b83d4?d=mm


    Mar 24, 2017 12:02

    Same here:
    Build and run crashes Unity editor, right after App is successfully launched on target device.

    MBP running OS X Sierra 10.12.3
    Unity Pro v 5.5.2f1

  2. 84b0dd1481ff8ad194a6e3763e5e5094?d=mm


    Mar 09, 2017 07:26

    appreciate it so much! MacBook Pro 2016 having the same issue. finally got rid of the annoying
    unity crash problem, even though it is not so elegant.

  3. 694d8c4c3253b1b9d4a077d6d96150d7?d=mm


    Mar 01, 2017 16:48

    Ha, mine does this! Was new Mac laptop so presumed it was just me.
    I can build, and then manually transfer APK to Device fine. Build and Run causes crash, just as its getting to the last part of process.

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