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[Android][Editor] Unity allows building Android games with a wrong playb...
Reproduction steps:1. Install Unity 5.3.1f1 WITH Android playback engine2. Install Unity 5.3.1p1 WITHOUT Android playback engine on ... Read more
Physics queries detect backfaces inconsistently
Steps to reproduce:1. Download and open project "SweepCastTest.zip"2. Open and play scene "Scene 2"3. Actual result: Notice in conso... Read more
[LightmapEditorSettings] Resolution var changes Indirect rather than Bak...
Repro steps:1) Open the project and scene 'Bake from Script'2) Press Build in the Lighting window - notice it builds fast3) In the m... Read more
[shaders] If a cginc file exists in a parent directory, it's preferred o...
To reproduce:1.Open provided example project2.Open "Project/Assets/Scene.unity"3.Notice the cube is blue4.Open "Project/Assets/MyInc... Read more
[Shuriken] Inherit velocity prohibits negative value
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Try to change Particle System->SubEmitter->... Read more
GetPixels on Android returns incorrect data
When using GetPixels to get access to texture data on the Android platform and in the editor in the Android build mode the resultant... Read more
Opening scene files from explorer does not work
Opening scene from windows explorer does not load the scene. Steps to reproduce:1. Download attached project.2. From windows explore... Read more
Building for WebGL fails when CrashReporting.Init(String) is present in ...
To reproduce:1. Open the attached project.2. Build to WebGL In the console, there should be three errors indicating that UnusedBytec... Read more
Deleting a component doesn't break a prefab
Steps to reproduce the issue:1. Create a new project2. Add a component to an existing game object3. Prefab the game object4. Delete ... Read more
Reordering a component breaks prefab
Follow steps to reproduce the issue:1. Create new project2. Create a new scene3. Create an object4. Attach couple of components to t... Read more
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