Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0a2
Issue ID
886307
Regression
Yes
[Transform] Undoing a Particle systems transform change throws a NullReferenceException error.
Repro steps:
1. Create a new particle system
2. Move or rotate the particle system in the scene view
3. Press Ctrl + Z to undo
4. Error message appears:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.CollisionModuleUI.SyncVisualization () (at C:/buildslave/unity/build/Editor/Mono/ParticleSystemEditor/ParticleSystemModules/CollisionModuleUI.cs:290)
UnityEditor.CollisionModuleUI.UndoRedoPerformed () (at C:/buildslave/unity/build/Editor/Mono/ParticleSystemEditor/ParticleSystemModules/CollisionModuleUI.cs:160)
UnityEditor.ParticleEffectUI.UndoRedoPerformed () (at C:/buildslave/unity/build/Editor/Mono/ParticleSystemEditor/ParticleEffectUI.cs:267)
UnityEditor.ParticleSystemInspector.UndoRedoPerformed () (at C:/buildslave/unity/build/Editor/Mono/ParticleSystemEditor/ParticleSystemEditor.cs:80)
UnityEditor.Undo.Internal_CallUndoRedoPerformed () (at C:/buildslave/unity/build/artifacts/generated/common/editor/UndoBindings.gen.cs:199)
Notes:
- Regression, introduced between 23st of Feb and 1st of March.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The tag adder functionality does not work if a space is entered instead of a name
- Errors thrown in the Console when configuring In-App Purchases package
- Longer Scaler Profile names go out of the"Scaler Profilers" section
- AI Navigation window UI elements overlap when the AI Navigation window is docked and resized
- Editor freezes after some time when using NavMeshQuery::Raycast
Add comment