Search Issue Tracker

1
votes
Duplicate

[Android]Vulkan doesn't work on android devices with 7.x OS if Virtual R...

VR

-

Apr 05, 2017

-

Version/s: 5.6.0b9

Steps to reproduce: 1. Open project from the link 2. Build and run for android -Crash(sometimes requires more tries to run the app) ... Read more

2
votes
Won't Fix

[WebGL][Win] il2cpp.exe did not run properly! with specific path

WebGL

-

Apr 06, 2017

-

Version/s: 5.5.3f1

-e: see title, path item in question is the "°" --fails for 5.5, 5.6, 2017.1 --works on OSX -repro: --create new project named "UNÄ... Read more

0
votes
Fixed

[Bug Reporter] Files/Folders with names containing non-ASCII symbols do ...

Bugreporter

-

Apr 06, 2017

-

Version/s: 5.5.3f1

-e: see title, symbol in question seems to be "°" --fails when sent from OSX or Windows -repro: --create a new project called "UNÄ°... Read more

2
votes
By Design

[Splashscreen] SplashScreenRender takes up CPU time on multiple platform...

Graphics - General

-

Apr 06, 2017

-

Version/s: 5.6.0f3

Reproduction Steps: 1. Import attached project. 2. In Player Settings, disable "Show Splash Screen". 3. Build and Run with "AutoConn... Read more

0
votes
Fixed

[AW] Key All Modified hotkey (shift-k) does not set key on Quaternion in...

Animation

-

Apr 06, 2017

-

Version/s:

Key All Modified hotkey (shift-k) does not set key on Quaternion interpolations (both quaternion modes), but works fine on Euler Ang... Read more

0
votes
Not Reproducible

Prefab with script looses its assigned values when getting latest revisi...

Scene Management

-

Mar 29, 2017

-

Version/s: 5.4.3f1

To reproduce: 1. Set up perforce external control system. 2. As a root workspace use users attached project (in zip file New Unity P... Read more

0
votes
Fixed

Crash in SkinnedMeshRenderer::UploadCloths() when removing mesh with a C...

Graphics - General

-

Apr 06, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1. Open attached project 2. Open scene crash.unity 3. Select the Plane game object 4. Attach the Cloth component... Read more

0
votes
Fixed

Unity crash after the SpriteRenderer.size was changed more than once in ...

2D

-

Apr 06, 2017

-

Version/s: 5.6.0f3

Reproduction steps: 1. Open project attached(SpriteCrash.zip). 2. Open scene "SpriteCrash" from Assets -> Test. 3. Press play. 4. Se... Read more

0
votes
Fixed

[VR] Vsync gets turned off when Oculus is off head on a Standalone build...

XR SDK

-

Apr 06, 2017

-

Version/s: 2017.1.0a6

Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Turn on the build 4. Activate/Deactivate Oc... Read more

0
votes
Fixed

[Master - Crash] - Master App crashes after UnloadSceneAsync() call if c...

Windows Store Apps

-

Jan 11, 2017

-

Version/s: 5.5.0f3

App crashes after UnloadSceneAsync() call when the build option compile with .NET Native tool chain. I can't really get a helpful ca... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.