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Fixed in 10.2.0
Votes
0
Found in [Package]
10.0.0-preview.26
Issue ID
1320256
Regression
No
[XR SDK][URP] Camera becomes stuck on the last rendered HMD view after stopping XR subsystem
Reproduction steps:
1. Open the user's attached project
2. Load SampleScene and enter Play mode
3. Select the "SimulationHead" GameObject and move in the Scene view using Gizmos
4. Note that the Camera view moves along the GameObject
5. Click on the Game view tab and press Alt+Y
6. Move HMD around
7. Press Alt+Y and repeat step 3
Expected result: the Camera view moves along the Camera's GameObject
Actual result: the Camera view is stuck on the last rendered HMD view
Reproducible with: URP 7.5.3 (2019.4.21f1), 10.1.0 (2020.2.0b9)
Not reproducible with: URP 10.2.0 (2020.2.0b9), 10.3.2 (2020.2.7f1, 2020.3.0f1), 11.0.0 (2021.1.0b11), 12.0.0 (2021.2.0a8)
Tested with:
- Oculus Rift
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Resolution Note (fix version 10.2.0):
No longer reproducible in URP 10.2.0 package version which is available in Unity 2020.2.0b9 and above.