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Fixed in 2021.2.X
Votes
0
Found in
2020.1.0a22
2020.2
2020.2.2f1
2020.3
2021.1
2021.2
Issue ID
1314282
Regression
Yes
[Android][Adreno] Application crashes when loading a R16 bit texture on development builds
How to reproduce:
1. Open the user's attached project "UnityQuestTextureCrashBugReport.zip"
2. Load the Scene "BugReportScene"
3. In the Build Settings window select "Development Build"
4. Build And Run the project to an Android device
Expected result: The application does not crash
Actual result: The application crashes
Reproducible with: 2020.1.0a22, 2020.2.7f1, 2020.3.0f1, 2021.1.0b11, 2021.2.0a8
Not reproducible with: 2018.4.32f1, 2019.4.22f1, 2020.1.0a21
Reproducible on:
VLNQA00333, Hmd Global Nokia 7 plus (Nokia 7 plus), Android 10, CPU: Snapdragon 660, GPU: Adreno (TM) 512
VLNQA00099, Google Pixel XL (Pixel XL), Android 10, CPU: Snapdragon 821 MSM8996 Pro, GPU: Adreno (TM) 530
VLNQA00052, Xiaomi MI MAX (MI MAX), Android 7.0, CPU: Snapdragon 617 MSM8952, GPU: Adreno (TM) 510
UTC0613, Oculus Quest (Quest), Android 7.1.1, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
Not reproducible on:
VLNQA00288, Samsung Galaxy J7 (SM-J730F), Android 8.1.0, CPU: Exynos 7 Octa 7870, GPU: Mali-T830
N/A, Samsung Galaxy S9 (SM-G960F), Android 8.0.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00318, Oneplus 7Pro (GM1913), Android 10, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
VLNQA00316, Samsung Galaxy Note10 (SM-N970F), Android 9, CPU: Exynos 9 Series 9825, GPU: Mali-G76
VLNQA00286, Meizu - (PRO 5), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00335, Samsung Galaxy S20 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
iPhone 12 Pro (iOS 14.2.1)
Windows Standalone
Notes:
- On non-Development builds the cube does not have the texture and is black instead
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