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Audio stutter when jumping to a defined time within the timeline (timeli...
Reproduction steps:1. Create a new empty Project2. Import attached AudioImport package3. Reload the SampleScene4. Select MasterPlaya... Read more
New BC7 (bc7e) compressor on full red texture results in imperfect red (...
When setting all pixels of a 4x4 texture to red (1,0,0) the new in 2021.2 BC7 compressor (bc7e) changes the values to (0.992,0,0). C... Read more
Contents of a ModalUtility window are invisible when it is launched from...
How to reproduce:1. Create a new Unity Project2. Import the attached "1313636.cs" script3. Right-click on the attached script4. Go "... Read more
[Profiler] ArgumentOutOfRangeException gets thrown in the Console when f...
How to reproduce:1. Create a new project2. Open Window > Analysis > Profiler3. Set the Profiler target to Editor and capture s... Read more
Linux Editor crashes with "mmap(PROT_NONE)" assertion failure during GC ...
How to reproduce:1. Open the attached (ManyClears.7z) project2. Open the Test scene3. Enter Play Mode4. Wait for at least a minute5.... Read more
Editor crashes on fbxsdk::KFCurve::KeySet when importing FBX model
Reproduction steps:1. Open the user's attached "K1_GamePlay_Concept.zip" project2. Find the "t_pose_Chef_Hat.fbx" model in the Proje... Read more
"offset is outside the valid range" error is thrown when setting the par...
How to reproduce:1. Open the user's attached "ParticleTest" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Press the... Read more
Changes made to Prefab's variable values in a custom EditorWindow get re...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the top bar menu select Example > Example Window4.... Read more
[VFX Graph] SubGraph block cant be created and NullExecptionError is thr...
How to reproduce:1. Create a new HDRP project5. Create a new VFX and open it6. Add Heads and Trails system7. Select Set Lifetime Ran... Read more
[URP] Increasing the amount OF real-time lights breaks GPU Instancing
Repro steps:1. Open the attached project "LightingTest.zip"2. Build and Run on Quest3. Attach the Frame Debugger4. Observe 4 draw ca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default