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Dropdown list is not aligned with the Dropdown field in Standalone build...
How to reproduce: 1. Open the attached project("case_1199299") 2. Build and run 3. Press the Dropdown located in the center of the s... Read more
Batch editing assets is massively slower with Asset Pipeline v2 compared...
To reproduce: 1) Open attached project 2) Make sure Asset Pipeline is set to v2 in Editor Settings 3) Run the only test in Test Runn... Read more
Square-shaped objects cast round-shaped shadows when Lens Shift Camera s...
Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" scene 3. Select "Main Camera" in the Hierarchy window 4. In ... Read more
[Android] App crashes when loading animated mesh data from asset bundle
Repro steps: 1. Open attached project 2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -> New Bu... Read more
[Android Logcat] ArgumentOutOfRangeException error preventing closing of...
With the android logcat window open, and windows such as 'Capture Screen' and 'Internal Log' will refuse to close once you switch bu... Read more
[HDRP] Pressing "Fix All" button doesn't prompt "Load or Create HDRPAsse...
Clicking on "Fix All" button in "HD Render Pipeline Wizard" doesn't open up "Load or Create HDRenderPipelineAsset" pop up when "Scri... Read more
[Mac] The Editor does not refocus when clicked on
How to reproduce: 1. Open any project on Unity 2020.1.0a15 2. Focus on another window (make sure you are able to see the Editor unde... Read more
Crash on physx::shdfnd::internal::HashBase when a big amount of GameObje...
Steps to reproduce: 1. Open the attached project ("1200966.zip") 2. Open "SinglePlayer" scene 3. Enter Play mode 4. Wait for a few s... Read more
[Mobile]Camera.RenderWithShader does not render to texture with OGLES 3
How to reproduce: 1. Open the attached LensFlares.zip project 2. Build for iOS and deploy the Xcode project to the iOS device Actua... Read more
[AssemblyDependency] [AMD] Failed to check assembly error thrown on crea...
Failed to check assembly error thrown on creating new Project Steps to Reproduce: 1. Create a new Project Expected Result: New Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window