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[Mouse] Cursor disappears when locked though Cursor.visible is set to true
To reproduce:1. Open attached project2. Open "Test" scene3. Play the scene4. Click "L" keyboard button to lock the cursor Actual beh... Read more
[ReflProbes] Smoothness stepping artifacts with realtime reflection prob...
Repro steps:1) Open project/scene.2) Go into quality setting and change Anisotropic textures from "forced on" to "per texture"3) Not... Read more
[OSX][GLCORE] CPU spikes in "Overhead"
-e: as per title Overhead takes up more time in bigger spikes in OpenGL 4.1 compared to 2.1 -repro:--open attached project (it is ju... Read more
[Editor]Layout rebuild loop error when resizing game view
Repro steps:1) Open users project, go to "main" scene.2) Try changing game window size.3) Notice errors in the console. "Trying to a... Read more
Agent does not go straight throuth a Wide Link
Agent does not go straight throuth a Wide Link To reproduce:1. Open attached project2. Open WideLink scene3. Enter paly modeExpected... Read more
[Ambient] Gradient Ambient Source displays wrong colors
To reproduce:1. Open attached project2. Open "MainScene" scene3. Open Lighting window4. Select "Scene" tab in the Lighting window5. ... Read more
"GI output for inputsystem is missing" error when building level. Missin...
Steps to reproduce: 1. Open project "MixedLightGIBug.zip"2. Open scene "Scene_9_Light_test"3. Open Lighting tab and build lights4. B... Read more
Pressing "Enter" when renaming gameobjects in inspector reverts the name
Pressing "Enter" no longer confirms the name change of a game object in the inspector. Repro steps:1. Open an empty scene2. Select a... Read more
[OnTriggerEnter] Sometimes collision is not getting detected
Follow steps to reproduce the issue:1. Open "Test.zip" project use has attached2. Open "test" scene3. Play scene4. Press mouse butto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Hub Window is closed when closing Unity AI Window via the OS Window Close Button on Windows
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project