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Most Activity
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0
votes
Fixed

[Android|iOS][Mac] Colors are inverted when texture is compressed with R...

Graphics - General

-

May 03, 2018

-

Version/s: 2018.1.0a1, 2018.1.0f2

When compressing to RGBA 16 on OSX when in OpenGL editor (not Metal) and build platform is either Android or iOS the Red and Blue ch... Read more

0
votes
Fixed

[Create C# Test Script] always disabled

Unity Test Runner

-

May 10, 2018

-

Version/s: 2018.1.0f2

1) use the attached project, or - create a new project - Open Window/Test Runner - select EditMode ... Read more

0
votes
Not Reproducible

LWRP package fails to install when there is an Lightweight pipeline asse...

Packman

-

May 10, 2018

-

Version/s: 2018.1.0f1, 2018.1.0f2

How to reproduce: 1. Create a project with the 3D template 2. Open Package Manager 3. Install Render-pipelines.lightweight 4. In the... Read more

0
votes
Fixed

[Windows] Graphic errors/glitches when running player fullscreen

Linux

-

May 17, 2018

-

Version/s: 2018.2.0b5

-e: when running the player in fullscreen with quality setting "High" or lower there are a lot of glitches to be seen --doesn't do i... Read more

0
votes
Not Reproducible

Parts of the editor stay light grey when Unity Pro is activated

Themes

-

May 16, 2018

-

Version/s: 2018.2.0a2, 2018.2.0b4

How to reproduce: 1. Open any project with Unity Personal 2. Help/Manage License 3. Activate Unity Pro Expected result: Unity edito... Read more

1
votes
Fixed

[Android] AndroidJavaProxy causes AndroidJavaException when a byte array...

Android

-

May 11, 2018

-

Version/s: 2017.3.1f1

Steps to reproduce: 1. Open user attached project 2. Export Android project using the build system of Unity 3. Open exported project... Read more

0
votes
Fixed

Sprite is not loaded from Sprite Atlas when it's referenced anywhere in ...

2D

-

May 08, 2018

-

Version/s: 2017.3.1p4

To reproduce: 1. Open user's attached project 2. Check Canvas Inspector window > Test One script component > Sprite Prefab field (ma... Read more

1
votes
Fixed

Editor freezes when viewing/building asset bundles if a custom font is u...

Asset Bundles

-

May 08, 2018

-

Version/s: 2018.1.0f2

Steps to reproduce: 1. Open the attached project 2. Open the Test_Scene 3. "New Text" GO/Text Mesh component -> change Font to Aveni... Read more

0
votes
By Design

[SRP] Camera.SetReplacementShader() does not work

Graphics - General

-

Apr 23, 2018

-

Version/s: 2018.2.0b1

To reproduce: 1. Open repro project 2. Play 'DemoScene' scene Expected: camera shader will be replaced Actual: shader is not applie... Read more

2
votes
Fixed

An Agent gets stuck on its path when a NavmeshObstacle with Carving is t...

AI Navigation

-

May 17, 2018

-

Version/s: 2017.4.3f1

To reproduce: 1. Open the user's attached project 2. Play the scene 3. Notice the Agent get's stuck on the edge of the NavMesh Expe... Read more

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