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[Metal] App crashes due to certain shaders being included in the build
Reproduction steps: 1. Open "MetalParkitectRepro.zip" project 2. Build for Mac 3. Open the App Expected Result: The App opens Actu... Read more
Gfx.WaitForPresent huge slow down when using GSync/Freesync in windowed ...
When using a Gsyn/Freesync monitor with unity and in windowed mode on Windows 10 a huge drop in framerate can occure, causing the fr... Read more
Sprite Atlas crash when packing using Crunch compression (out of memory ...
[2D] Sprite Atlas crash when packing using Crunch compression Steps to repro: 1. open attached project 2. add folder with sprites f... Read more
WPF app begins to consume GPU 47% and CPU 26% after hiding UnityPlayer
Reproduction steps: 1. Download user's project and open "Framework.sln" in Visual Studio 2. Change Win32WinodwHost Path (Unity3DInWP... Read more
RaycastCommand performance is much slower in Linux compared to Windows
To reproduce: 1) Open attached project and scene 2) Have profiler ready 3) Play the scene Expected: Same performance by both OS'es ... Read more
[IL2CPP] Runtime for System.Diagnostics.Process is not implemented which...
Steps to reproduce: 1. Open user attached project 2. Build and run 3. Observe an exception when 'Process' is called Reproduced on:... Read more
[iOS][.NET4.6] Exception in System.Reflection.MonoProperty::StaticGetter...
To reproduce: 1. Open project 2. Make sure that Scripting runtime is set to .NET 4.6 3. Build and run on iOS device Expected: proje... Read more
[UI] CanvasGroup Interactable field value is not applied on element crea...
To reproduce: 1. Open any project 2. Create a UI panel named "GroupParent" and add CanvasGroup component 3. Uncheck the CanvasGroup ... Read more
Editor crashes when converting Legacy render pipeline to LWRP
Reproduction steps: 1. Download user's project and open in Unity 2. Go to Edit -> Project Settings -> Graphics 3. Set Scriptable Ren... Read more
Memory leak when remotely profiling
To reproduce: 1) Create a new project on Windows 2) Build it for a Standalone platform as a development build 3) Launch it on a diff... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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