Search Issue Tracker
By Design
Votes
0
Found in
2017.4.1f1
Issue ID
1030326
Regression
No
Particles' position update speed depends on its Simulation Speed
To reproduce:
1. Open the QA's attached project
2. Play the "ParticleError" scene
3. Observe the console
Expected result: The particles' position is constantly updated
Actual result: The particles' position is updated at certain intervals
Reproduced with: 2017.1.3p2, 2017.2.2p3, 2017.4.2f2, 2018.1.0f1, 2018.2.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment