Search Issue Tracker

Fixed in 2018.3.X

Fixed in 2017.4.X, 2018.2.X



Found in


Issue ID




[Regression] TemporaryRT does not work with EnableRandomWrite

Graphics - General


1. Open project "" attached in comment
2. There are 3 scenes and the only difference between them are the creation of RenderTexture:

UAV_RenderTexture scene -- created using new RenderTexture()
UAV_TempRenderTexture scene -- created using RenderTexture.GetTemporary()
UAV_CmdTempRenderTexture scene -- created using CommandBuffer.GetTemporaryRT()

3. Hit play on each scene

Expected : You should see animating color on GameView after hitting play
Actual : Black

Regression info:

Version 2017.4.2f2:
- UAV_RenderTexture correct
- UAV_TempRenderTexture correct
- UAV_CmdTempRenderTexture black

Version 2018.1.0f1 / 2018.2.0b3 / 2018.3.0a1 (trunk e5784397efb2)
- UAV_RenderTexture correct
- UAV_TempRenderTexture black
- UAV_CmdTempRenderTexture black

Note: I'm not sure if UAV_CmdTempRenderTexture is supposed to work or not

Comments (1)

  1. IsabelHawker

    May 13, 2020 07:01

    Everyone wants to add all the latest effects on image and to make their games and scenes colorful by adding render texture. To learn about the latest cameras and new technologies click here where you can also find the answer of issues that occur during creating different tasks. I have visited this website to make my project more colorful and animated, its really incredible.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.