Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2019.3.0a1
2021.2.0a13
Issue ID
1331729
Regression
Yes
[Android] ADB retunelling is causing several issues regarding external tools and device connectivity
Issues:
• In External Tools, Ticking or unticking JDK / NDK / Gradle results in NullRefference errors
• In External Tools, Ticking or unticking SDK for the first time in editor's lifespan results in Scanning for devices popup
• (fixed in upcoming releases) having SDK from HUB components present when opening the project results in Frozen “Loading Assets” popup. Editor can still be interacted with, but the pop-up cannot be closed and the editor cannot be terminated without force-quitting
• (fixed in upcoming releases) attaching an unauthorized device results in 6 debug messages in a row, regarding the unauthorized device
Reproduced in: 2021.2.0a13, 2021.2.0a15
Not reproduced in: 2019.4.25f1, 2020.3.5f1, 2021.1.4f1, 2021.2.0a12
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment