Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2019.3.0a1
2021.2.0a13
Issue ID
1331729
Regression
Yes
[Android] ADB retunelling is causing several issues regarding external tools and device connectivity
Issues:
• In External Tools, Ticking or unticking JDK / NDK / Gradle results in NullRefference errors
• In External Tools, Ticking or unticking SDK for the first time in editor's lifespan results in Scanning for devices popup
• (fixed in upcoming releases) having SDK from HUB components present when opening the project results in Frozen “Loading Assets” popup. Editor can still be interacted with, but the pop-up cannot be closed and the editor cannot be terminated without force-quitting
• (fixed in upcoming releases) attaching an unauthorized device results in 6 debug messages in a row, regarding the unauthorized device
Reproduced in: 2021.2.0a13, 2021.2.0a15
Not reproduced in: 2019.4.25f1, 2020.3.5f1, 2021.1.4f1, 2021.2.0a12
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visual Effects "Attributes" subsections can be expanded and collapsed when navigating with arrow keys
- Deleting USS while it is opened in UI Builder corrupts the UXML file
- Toggling 'Editor Extension Authoring' doesn't dirty the UXML but its state depends on how it was previously saved
- Shader variants are stripped when they are not used during Player building
- Multiple exceptions are thrown after exiting Play mode when Layout Group component is displayed in Debug Inspector and Padding section is expanded
Add comment