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0
votes
Fixed

MAC OSX - Raycasting is incorrect. (seems to be casued by Camera.main.Sc...

Camera

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Dec 14, 2017

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Version/s: 2018.1.0a7, 2018.1.0b1

The Navmesh agents in the attached project should move to where the user clicks. This functionality seems to be broken. Steps to rep... Read more

0
votes
By Design

Shader partially reverts to Fallback if Directional Light has shadows set

Shaders

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Dec 14, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open the "ShaderRepro.zip"2. Open the "temp" scene3. Notice, that the nebula fogs are not visible Actual result:... Read more

0
votes
Fixed

[Mac] CMD-Q (Quit) doesn't work for launch window.

Themes

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Dec 14, 2017

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Version/s:

CMD-Q (Quit) doesn't work for Mac launch window. Read more

0
votes
Fixed

Collab service window: "Show All On Dashboard" leads to list of projects...

Collab

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Oct 12, 2017

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Version/s:

Steps to Reproduce:1. Launch the editor against the staging environment.2. In the services window enable Collab.3. Add a bunch of as... Read more

0
votes
Fixed

[AudioSource] Min distance can exceed max when set through script

Audio

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Dec 14, 2017

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Version/s: 2018.1.0b1

Min distance can exceed max distance when set through the script in 3D sound settings of Audio Source. Steps to Reproduce:- Create a... Read more

4
votes
Fixed

Cursor not locked within game window bounds when using CursorLockMode.Co...

Input

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Dec 15, 2017

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Version/s: 2017.2.0f3, 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open "ConfinedMouseRepro" project2. Build for standalone (make sure that "Default" scene is included)3. Run buil... Read more

0
votes
Fixed

[Deployment Management] Changing Gamma color space to linear throws "Ass...

Deployment Management

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Dec 15, 2017

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Version/s: 2018.1.0a6, 2018.1.0b1

Changing Gamma color space to linear throws "Assertion Failed" Exception Steps To Reproduce:- Go to Edit->Project Setting->Pla... Read more

6
votes
Fixed

Asset bundle with AudioMixer, AudioMixerGroup or AudioMixerSnapshot asse...

Universal Windows Platform

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Dec 08, 2017

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Version/s: 2017.2.0p4

Steps to reproduce:1. Download case_976768-simple-repro.zip2. Open the project in Unity3. Switch platform to UWP, .NET scripting bac... Read more

1
votes
Duplicate

[Android] Application built in batchmode generates OPENGL NATIVE PLUG-IN...

Android

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Dec 11, 2017

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Version/s: 2017.2.0p4

To reproduce: 1. Download attached "VideoAssert.zip" project.2. Go to project location on your machine and delete "Library" folder.3... Read more

0
votes
By Design

Static batching requires hundreds of draw calls when in Portrait mode

Graphics - General

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Dec 12, 2017

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Version/s: 5.6.4f1

How to reproduce:1. Open attached project2. Enter playmode and open the profiler3. Inspect Draw Calls in profilers 'Rendering' tab4.... Read more

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