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Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X
Votes
0
Found in
6000.0.48f1
6000.1.3f1
6000.2.0a10
Issue ID
UUM-104991
Regression
No
StructuredBuffer is not writable to when using DirectX Graphics APIs
How to reproduce:
1. Put the contents of the “Settings.zip“ archive in the “C:/Users/“ directory
2. Open the “IN-94471.zip“ project
3. Open the “Scenes/Main.unity“ Scene
4. Enter Play Mode
5. Rotate 90 degrees to the right with the mouse and hold the 'X' key on your keyboard to move left
6. Observe the Game view
Expected result: Characters with red jackets are visible
Actual result: Only people with black jackets are visible
Reproducible in: 6000.0.48f1, 6000.1.3f1, 6000.2.0a10
Could not test in: 2022.1.0a1, 2022.3.62f1 (too many package and local dependency errors after downgrading), 6000.0.2f1 (OOM exception when compiling shaders)
Reproduced on: Windows 10, Windows 11
Not reproduced on: No other environment tested
Reproducible on GPUs: NVidia GTX 1060, 1070 (by the reporter), 1080
Not reproducible on GPUs: NVidia GTX 1650, RTX 3060 (by the reporter)
Notes:
- Because of the hardcoded settings placement, reproducing this on Mac might not be possible
- Reproducible in the Player as well
- The characters are not visible because of shaders that fail to render
- Not reproducible with Vulkan Graphics API
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