Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2018.4
2019.4
2020.3
2021.1
2021.2
2021.2.0a12
Issue ID
1331120
Regression
No
Scene becomes "dirty" when a new RenderTexture Asset is created
How to reproduce:
1. Create a new project
2. Make sure the Scene is saved and not marked as "dirty"
3. Create a Render Texture Asset (Assets->Create->Render Texture)
Expected results: The Scene does not become "dirty"
Actual results: The Scene becomes "dirty"
Reproducible with: 2018.4.24f1, 2019.4.25f1, 2020.3.6f1, 2021.1.5f1, 2021.2.0a15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The sidebar reopens when Unity Hub is started when Unity Hub was closed with the sidebar closed
- Characters are invisible in the TextField when certain Japanese characters are used
- "InvalidOperationException" is thrown when using Prefab > Replace to replace a Canvas GameObject with a Prefab that has an incompatible root Transform type
- Looping AudioSource resumes from the wrong playback position when the app is backgrounded and resumed on iOS Safari
- "AnyState Transition Created" action can be undone when pressing "Auto Generate Animation" on the uGUI GameObjects
Resolution Note (fix version 2022.1):
Fixed in Unity 2022.1.0a13