Search Issue Tracker
By Design
Votes
0
Found in
2018.4
2019.4
2019.4.8f1
2020.3
2021.1
2021.2
Issue ID
1310169
Regression
No
[tvOS] Domain=_NSBundleResourceRequestErrorDomain errors are thrown when calling UnityEngnine.Social.ShowAchievementsUI()
Reproduction steps:
1. Open attached project "Case_1310169"
2. Build and deploy the Project with the Scene "SampleScene" to a device
3. Observe the Xcode Console
Expected result: No errors are thrown in the Console
Actual result: Domain=_NSBundleResourceRequestErrorDomain errors are thrown in the Console
Reproducible with: 2018.4.34f1, 2019.4.24f1, 2020.3.5f1, 2021.1.4f1, 2021.2.0a14
Tested with:
Apple TV 4K (tvOS 14.3)
Notes:
- Issue does not reproduce on iOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (2022.1.X):
tvOS apps using Game Center functionality requires game logo for use in Game Center's dashboard to be added inside Xcode project's image assets:
1. Open tvOS xcode project
2. In project navigator select Image.xcassets
3. Rightclick left pane in newly opened view
4. From menu select 'tvOS > New Game Center Dashboard Image'
5. Add required assets
Steps above should result in no error being thrown.