Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a13
Issue ID
1331260
Regression
Yes
Potential race condition inside AssetDatabase.ParallelEnumeration
Using Unity 2021.2.0a13 and on Linux
And based on the report from this user on the forums: https://forum.unity.com/threads/2021-2-0a13-getting-never-ending-hold-on-importing-assets-assetdatabase-parallelenumeration.1093969/
It appears there might be a race condition inside of the AssetDatabase.ParallelEnumeration code.
This is only happening on Linux, however.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
APSchmidt
Apr 26, 2021 11:51
I can see that "Fix in review for ..." was corrected. Great! :)
APSchmidt
Apr 25, 2021 06:24
The fix is mentioned "Fix In Review for 2021.1.X" it should be reviewed in 2021.2, maybe it's a typo?
Anyway, I tried said fix and it works. Thanks @Unity_Javier for helping with that!