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Won't Fix
Votes
0
Found in
2017.3.0f3
Issue ID
997953
Regression
No
Recurring glitch somewhere in the intersection of Transform, NavMesh and Physics
Steps to reproduce:
1. Open attached project "TransformNavMeshPhysicsBug.zip"
2. Make sure to not have anything selected in the hierarchy
3. Enter play mode and observe the agent hit the door and not progress further
4. Optionally, Enter play mode when having selected something in the hierarchy
5. Agent will pass through both sliding doors without a hitch
Expected: Regardless of hierarchy selection, the agent will return appropriate position information and won't get stuck
Actual: If you have nothing selected in the hierarchy the agent will get stuck, the console will output the abnormal position of the agent
Reproduced on: 2018.1.0b6, 2017.3.1p1, 2017.2.1p3, 2017.1.3p1, 5.6.5p1
Notes: Does not reproduce if you set Collision Detection to continuous.
With discrete CD reproduces on build too.
Won't Fix: The Rigidbody in question is not Kinematic, which results in this glitch
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