Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.0a6
2018.1.0b5
Issue ID
997797
Regression
Yes
ProduceClone crashes when two gameObject having Box Colliders 2D collides
To reproduce:
1. Download attached project "Galaxy Shooter.zip" and open in Unity
2. Open "Game" scene
3. Enter Play mode
4. Collide with upcoming "Enemy" gameObject
Expected Result: Player loses one Health point
Actual Result: Unity Editor crashes
Notes:
- In Standalone Build, crash occurs instantly, after running Build
- Stack trace is shared in comments section
Reproduced on Unity 2018.1.0a6, 2018.1.0b6 and 2018.2.0a1
Not reproduced on Unity 2018.1.0a5
Regression on Unity 2018.1.0a6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
This is a duplicate of issue #978580