Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0b5
Issue ID
998647
Regression
No
Anima2D - The shift key modifys the Spritemesh Editor when SpritemeshEditor is not in focus
If the spritemesh editor is open, working in other menus will modify the verts in the Spritemesh Editor.
VIDEO ATTACHED
Steps to reproduce
- Install Anima2D
- Open the SpriteMesh Editor (Windows\Anima2D\SpriteMesh)
- Dock the Spritemesh editor so that it is beside the Project Menu.
- In the assets menu (Or any menu outside of Unity) press the "Shift Key"
NOTICE ISSUE > The verts of the currently selected gameobject in the SpriteMesh editor are displayed, and move to the location of the mouse.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Resolution Note (2018.1.X):
We will only fix breaking compatibility issues between unity versions on anima2D.