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Won't Fix

Votes

0

Found in

2017.2.0f3

Issue ID

974947

Regression

No

Attempt to inspect a local variable during debugging session results in Unity Editor crash

Mono

-

How to reproduce:
1. Open Unity
2. Load user-submitted project (daycycle-goap.zip)
3. Open "Example1" and "Example1A" scenes additively
4. Open "AStar.cs" in Visual Studio
5. Put a breakpoint in line 33
6. Start debugging session attached to Unity Editor
7. Expand "node" variable in "Locals"(local variables window)

Expected result: Variable is expanded showing its internal variables
Actual result: Unity Editor crashes and debugging session is stopped

Reproducible with - 2017.1.0b3, 2017.1.3p1, 2017.2.1p3, 2017.3.1f1, 2018.1.0b1
Could not test with - 5.6.5p1, 2017.1.0a1(Project is not compatible), 2018.1.0b5 (Visual Studio Tools for Unity doesn't support these beta versions yet)

Does not reproduce on Scripting Runtime Version: .NET 4.x

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