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Most Activity
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0
votes
Duplicate

UI Elements get corrupted when project is opened with other version than...

uGUI

-

Nov 20, 2017

-

Version/s: 2017.3.0b10, 2018.1.0b5

How to reproduce: 1. Open Unity project "PrefabBugExample2" attached to the latest users email 2. Load "MenuScene" scene 3. Enable: ... Read more

0
votes
Won't Fix

Attempt to inspect a local variable during debugging session results in ...

Mono

-

Dec 02, 2017

-

Version/s: 2017.2.0f3

How to reproduce: 1. Open Unity 2. Load user-submitted project (daycycle-goap.zip) 3. Open "Example1" and "Example1A" scenes additiv... Read more

0
votes
Fixed

Shadow of tessellated object broken in reflection probe.

Graphics - General

-

Jan 31, 2018

-

Version/s:

When a tessellated object is rendered in a reflection probe, its shadow is broken. See attached image. Read more

0
votes
Not Reproducible

Sprite Packer does not respect overridden flag set in .meta file when pa...

Asset - Importers

-

Jan 31, 2018

-

Version/s: 5.6.3p4

To reproduce: 1. Download and open attached "sprite_packer_error.zip" project. 2. Select your platform to be either WebGL/Standalon... Read more

4
votes
By Design

Tiled GPU perf. warning appears when multiple cameras with Allow MSAA ar...

Camera

-

Feb 01, 2018

-

Version/s: 2017.2.0p2

To reproduce: 1. Download and open attached "bug.zip" project. 2. Open "MSAA_perf_warning" scene. 3. Select "Back Cam" GameObject. ... Read more

2
votes
Not Reproducible

[SRP | Terrain] Lightweight_RenderPipeline fails to upgrade materials on...

Package: Scriptable Render Pipeline Lightweight

-

Feb 02, 2018

-

Version/s: 2.0.0

This is a problem when transitioning non-SRP projects with terrains to SRP. 1) You have a non-SRP project with a terrain that has ... Read more

0
votes
Won't Fix

[Installer] 'Lauch Unity' option fails to launch editor when it is insta...

Installer

-

Feb 02, 2018

-

Version/s: 2018.1.0b5

To reproduce: 1. Install Editor to different partition than OS or to external drive 2. Make sure, that 'Launch Unity' option is chec... Read more

0
votes
By Design

[.NET 4.6] Using GetAwaiter().GetResult() freezes editor when used in a ...

Scripting

-

Feb 02, 2018

-

Version/s: 2018.1.0b5

To reproduce: 1. Open project 2. Play scene Expected: scene will be played Actual: editor freezes Reproduced on: 2018.1.0b1, 2018.... Read more

0
votes
Duplicate

PhysicsFixedUpdate has large performance spikes

Physics

-

Feb 03, 2018

-

Version/s: 2018.1.0a7, 2018.1.0b5

Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode Expected result: no performance spikes as the scen... Read more

0
votes
Fixed

"BeginSample and EndSample count must match" error when Deep Profiling a...

Profiling

-

Feb 02, 2018

-

Version/s: 2017.3.0b10, 2017.3.0f3

To reproduce: 1. Open user's project 2. Enter Play mode 3. In Profiler window, enable Deep Profile 4. (Optional) Untick "Test Normal... Read more

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