Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.0a6
2018.1.0b5
Issue ID
996460
Regression
Yes
Network manager crashes when trying to instantiate null prefab reference
Steps to reproduce:
1. Open "network-crash-repro.zip"
2. Load "First" scene
3. Play and click "LAN Host"
4. Unity crashes
Expected: Null reference instantiating does not crash the editor
Actual: It does
Reproduced on: 2018.1.0b6, 2018.1.0b1, 2018.1.0a7, 2018.1.0a6
Not reproduced on: 2017.2.1p3, 2017.3.1f1, 2018.1.0a3, 2018.1.0a5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #978580