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NavMesh.SamplePosition() produces a NavMeshHit with normals always equal...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected results: normals logged in console are rea... Read more
Performance of LODGroups with crossfade in URP is worst than in Legacy r...
Steps: Attached you can find 2 projects with the same setup. 1 is in URP, the other is in Legacy pipeline. * Make sure that on the... Read more
An exception is thrown when accessing the Prefab reference which is in t...
How to reproduce: 1. Open the project "case_1217708-DomainReloading" 2. Open the scene "SampleScene" 3. Disable Domain Reloading in ... Read more
TextMesh Pro renders text as grey squares in build after altering the te...
How to reproduce: 1. Open attached project (TextMeshPro_Bug_Example_Project.zip) 2. Build and run the project (Shortcut: Ctrl + B) ... Read more
[IL2CPP] Type of Arrays with explicitly defined zero lower bound is inco...
Steps to reproduce: 1. Open the attached project (case_1217556.zip) 2. Enter Play Mode 3. Take note of the Object types outputted to... Read more
[Android] Selected UI GameObject is ignored when unfocusing from an Inpu...
How to reproduce: 1. Download and open the attached project "1216653.zip" 2. Build and run the project on Android 3. Press the first... Read more
[Shader Graph] Keywords window from Shader Graph Importer doesn't close ...
When PBR Graph Shader is created and the Keywords window is opened from Shader Graph Importer, it remains open even if other actions... Read more
Text of changed prefab variant values is blurry when using Verdana Edito...
How to reproduce: 1. In Display settings change the scale to 100% (preferably, also set the resolution to 1920x1080) 2. Open the att... Read more
[Cinemachine] NullReferenceException error is thrown on adding Cinemachi...
NullReferenceException error is displayed in the console on adding CinemachineFreeLook component to a Gameobject. Refer to the attac... Read more
[FBX Exporter] While exporting to FBX, .fbx text in export name field is...
While gameObjects are being exported to FBX, .fbx text inside export name field is misaligned. Refer the attached screenshot Steps ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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