Search Issue Tracker
By Design
Votes
4
Found in
2017.3.0p3
2017.3.0b1
Issue ID
995724
Regression
Yes
[Firefox] Unity WebGL crashes with material GPU instancing
To reproduce:
1) Open attached project
2) Build and run on WebGL
3) Open with Firefox
The tab crashes during loading
Not reproduced in Chrome, and not reproduced if GPU Instancing is turned off from Material in the project and not reproduced when setting this not on localhost (tested files.unity3d.com)
Reproduced in 2017.3.0b1, 2017.3.0p3, 2018.1.0b7
Not reproduced in 2017.1.0f3, 2017.2.0f3, 2017.2.1p3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UITk MultiColumnListView Control is missing callbacks when being removed
- The <color=lightblue> and <color=grey> tags in TextMeshPro UGUI 2.x no longer work
- [Entities Graphics][Android] FPS is lower when running on 2022.3 and Application time increases past 16ms
- [Linux][2021.3] Editor can't open or create projects on Ubuntu 23.10
- Crash on SceneTracker::SetObjectDirty when doing any action while multiple Particle Systems with custom materials are running
PieterAlbers
Feb 28, 2018 08:07
This is a pretty serious issue.
I would like to add that this only happens AFAIK on Windows machines. Mac doesnt seem to be affected - both machines are running FF 58.02 64-bit.
I made a test sample in 2017.3.1
MaskedMouse
Feb 19, 2018 07:02
Reproduced with Unity 2017.3.1p1