Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
5.5.4p5
Issue ID
988907
Regression
No
[iOS][IL2cpp] The C++ code generation done by IL2CPP is wrong when using the C# "out" keyword
Reproduction Steps:
1. Open User's project
2. Set Scripting Backend to IL2CPP
3. Open "ffi_unity.cs" and "ffi.cs"
Correct:
4. Set print_and_change_value_ios parameter to "ref"
5. Build for iOS
6. In Xcode console notice that "argument current value is 11" is printed
Incorrect:
7. Change print_and_change_value_ios parameter to "out"
8. Build for iOS
9. Notice that "argument current value is 0" is printed.
Note: User included very useful README.md that explains the bug more in depth.
Expected behaviour: Ref and Out keywords work the same.
Actual result: C# Out keyword is working incorrectly with IL2CPP code generation.
Reproduced on versions: Unity 5.5.6f1, 5.6.5p1, 2017.1.3p1, 2017.2.1p3, 2017.3.1f1, 2018.1.0b6
Reproduced on device: iPhone 7 Plus iOS 10.3.2
Did not reproduce with Mono.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Add comment