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0
votes
Fixed

Hard Crash when using Generic IComponentData struct that contains a Blob...

Package: Entity Component System (ECS)

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Feb 02, 2020

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Version/s: preview.11 - 0.5.1

Steps to reproduce: 1. Open User-supplied project 2. Run the Sample Scene Expected: Unity does not crash Actual: Unity hard crashes... Read more

4
votes
Fixed

[Device Simulator] Slow Editor performance in Play Mode when Device Simu...

Package: Device Simulator

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Feb 04, 2020

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Version/s: 2.0.0-preview

How to reproduce: 1. Open the user's attached project ("Debug UI Perf.zip") 2. Open the repro scene ("perfIssue") 3. Enter Play Mode... Read more

2
votes
Fixed

Multiple selected game objects with different names are renamed to <mult...

Inspector Framework

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Feb 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the attached 'project-1218183.zip' 2. Select all the object in the Hierarchy window 3. In the Inspector wi... Read more

0
votes
Fixed

[Animation] Unable to create transitions between animation states in Ani...

Animation

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Feb 10, 2020

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Version/s: 2020.1.0a21, 2020.1.0a23

-Unable to create a transition between animation states. -Unable to select Animation state due to this drop endpoint for transition ... Read more

0
votes
Fixed

Cloth bounds are updating even if Cloth.SetEnableFading(false) is called

Cloth

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Jul 19, 2019

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Version/s: 2018.4, 2018.4.1f1, 2020.1

How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. Open the "test.cs" script 4. Modify the script to ... Read more

0
votes
Fixed

GPU Lightmapper produces invalid texels in a certain scene

Progressive Lightmapper

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Feb 08, 2020

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Version/s: 2019.3.0f6, 2020.1.0a22

Steps to reproduce: 1. Open the scene ArtPresent. 2. Bake GI using the GPU Progressive Lightmapper (options don't matter). 3. Notic... Read more

0
votes
Won't Fix

Rotated and scaled parent distorts child object Mesh Renderer or Collider

Physics

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Feb 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a23

How to reproduce: 1. Open attached project and scene "repro" 2. Select Cube(2) on hierachy 3. Observe sceneView -> you should see t... Read more

0
votes
Fixed

[HDRP] [Ray tracing] GameObject's inside Prefab with Volume overrides ar...

Package: Scriptable Render Pipeline HD

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Jan 30, 2020

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Version/s: 7.0.1

How to reproduce: 1. Open the attached (Repro.zip) project 2. Open the "test space factorio white" Scene 3. Expand the "_DefaultScen... Read more

0
votes
By Design

Sprite Editor window is closed and all changes discarded when closing th...

Package: 2D Sprite

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Feb 10, 2020

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Version/s: 1.0.0

To reproduce: 1. Open attached project ("case_1218328.zip") 2. Open Assets > Select "Test" Asset 3. In the Inspector window press Sp... Read more

0
votes
Not Reproducible

Free orientation example in NavMeshComponents caused a crash

AI Navigation

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Feb 10, 2020

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Version/s: 2020.1.0a23

When I loaded up the "free orientation scene" from the master navmesh branch https://github.com/Unity-Technologies/NavMeshComponents... Read more

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