Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2017.2.1f1
2018.1.0b2
Issue ID
988650
Regression
Yes
Unity doesn't show error when it can not overwrite a script assembly
To reproduce:
1) Open attached project
2) Open "IL Disassembler" (comes with VS, although not Community edition it seems) and use it to lockdown Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
3) Modify an Editor script
Expected: Unity will recompile the Editor assembly in Temp, which will cause an error that the file couldn't be copied over in Library/ScriptAssemblies.
Actual: There is no error, old code is executed.
Reproduced with 2018.1.0b3 and 2017.2.1f1
Not reproduced in 5.6.4p1 and 2017.1.3f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Recursive rendering refraction is very different compared to Rasterization/PathTracing
- [VFX] SMR sampling first frame after culling in T-Pose
- Can't select color from Editor with color picker when Unity Editor is on Secondary monitor
- [Linux] "Error while reading movie" errors in Learning templates due to unsupported .mov video format
- [Android] Crash with Signal 11 when opening app from floating icon state
Add comment