Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0a4
2018.1.0b2
Issue ID
987611
Regression
Yes
Huge regression on compilation time
To reproduce:
1) Open attached project
2) Wait for compilation process to end to easier time it
(If in 2017.3 to test the expected result only) ) Import the attached plugin in Assets/Plugins folder
3) Create new C# Script
Compare the compilation time
2017.3.0p3, 2018.1.0a1, 2018.1.0a3 - about 5-6 seconds
2018.1.0a4, 2018.1.0a5, 2018.1.0b3 - about 18-22 seconds
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment