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Fixed in 5.4.3



Found in


Issue ID




5.5 crashes while rendering, on DX11 with WebGL gfx emulation when using Standard shader (emulates 8 textures, shader uses 10)



How to reproduce:
1. Open the attached project in Unity 5.4
2. Open car_configurator scene and disable model
3. Save the scene
4. Open the project in Unity 5.5
5. Open the same scene
- Enable model in the scene
- Or find ferrari_612.fbx file in the project and select it
6. Unity will crash

Not reproducible: 5.4.1f1
Reproducible: 5.5.0a1, 5.5.0b2

Comments (4)

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