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[UIR] Icons go missing in PackageManager window on docking
Refresh, List and Setting buttons Icons are missing in PackageManager window on docking Steps to Repro:1. Open a new project in HDRP... Read more
[Mac][Audio] FMOD console error is thrown and there is no audio in the E...
How to reproduce:1. Set up ZoomAudioDevice (known to cause the issue) on a MacMini computer2. Make sure there are no audio input or ... Read more
[iOS] Application crashes when calling Texture2D.GetNativeTexturePtr mul...
Reproduction steps:1. Open customer's attached project in "NUPforUnityLatest2018.zip"2. Build the project for iOS3. Deploy the proje... Read more
Setting a vector value in the array returned by GetBatchVectorArray does...
How to reproduce:1. Open the user's attached project2. From the 'Scenes' folder open 'SampleScene'3. Enter the Play mode Expected re... Read more
[Android] UI Image with non-UI shader material is not rendered when a 2n...
Steps to reproduce:1. Open user's attached project "IsolatingUIIssue.zip"2. Build it on Android3. Press the green button "Load" Expe... Read more
[MacOS] Edit menu bar commands(Select All/Copy/Paste) are not functionin...
How to reproduce:1. Open user-submitted project (MacOSEditorAndNativeWindow.zip)2. Open the 'Scene.unityscene'3. Enter Play Mode4. [... Read more
"Exception: Invalid Type for color.r property : uchar" error is thrown w...
How to reproduce:1. Open a new URP/HDRP project2. Install "Visual Effect Graph" package in the Package Manager (Window -> Package... Read more
"InvalidCastException: Specified cast is not valid." error is thrown whe...
How to reproduce:1. Open a new URP/HDRP project2. Install "Visual Effect Graph" package in the Package Manager (Window -> Package... Read more
[URP] Editor performance is heavily impacted when changing Renderer Feat...
How to reproduce:1. Create a new project with the URP template2. In the Project Window, select the "ForwardRenderer" Asset (Assets-&... Read more
[Undo] Add component button is overlapping on Default Material after und...
When Prefab of gameobject is created and component is added on gameobject, then after undoing added component Add component button i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default