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Cannot drop sprites into animation window on a New Project to create Spr...
Steps to reproduce: 1. Create a new project 2. Import any sprite 3. Set it's texture type to sprite 4. Create a new GameObject sprit... Read more
MenuItem does not exist after recompiling
(Check the attached *.gif file to see the bug) Reproduction steps: 1. Open the attached project in the editor 2. Make a trivial cha... Read more
[Regression] [OSX] There is an ability to add script with compilation er...
Mac-specific issue: There is an ability to add an uncompilable script to GO. To repro: 1. Create a new project. Create a new GO. ... Read more
Recursive Serialization is not supported error when opening project
To reproduce: 1. Open attached project 2. Observe "Recursive Serialization is not supported" error in console Reproducible: 5.5.0b... Read more
Number of users who have rated the app is much smaller than store's numb...
Reproductions steps: 1) Open "case_834718-Ads.zip" project 2) Build and run "rep" scene on any Android device 3) Press the button 4)... Read more
Renderer.SetPropertyBlock set other instances too
To reproduce: 1. Open attached project 2. Play scene 3. Observe that two object are affected by Renderer.SetPropertyBlock Expected... Read more
Adding "Canvas Group" component to "Canvas" results in slow performance ...
Any child being re-parented fires off a message to its CanvasGroup, the CanvasGroup then broadcasts a message to all of its children... Read more
[AW] No longer able to record in Editor Play mode
Play & Rec buttons/hotkeys are disabled in Editor Play mode, in 5.5 This was, and should be possible. repro: Create or assign a cli... Read more
[AW] Incorrect playback range after changing Sample rate
playback range in the Animation Window is incorrect after changing the Samples of a clip. repro: drop attached clip (run) into proj... Read more
Video launched on GearVR flickers when camera is rotating
Reproduction steps: 1) Open user's attached project 2) Build and run "MainScene v2" scene on the Android device 3) Put device into ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException