Search Issue Tracker
Fixed in 5.4.4
Votes
0
Found in
5.4.0p2
Issue ID
825418
Regression
Yes
[Shaders] Blacksmith Characters pack shaders don't compile in 5.4+ due to unity_SpecCube1
"The Blacksmith: Characters" Asset displays missing (magenta) textures on characters unless the shaders are set to "Standard"
1. What happened
Imported "The Blacksmith: Characters" asset from the asset store and on loading either of the characters' scenes saw that the textures for models are displayed as if missing.
2. How we can reproduce it using the example you attached
- Download and import "The Blacksmith: Characters" project from the asset store;
- Load "Volund" scene and see that the character model is displayed in magenta (missing textures).
Note: Selecting the separate objects and setting their shader to "Standard" fixes the problem.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DisplayDialogComplex crashes with a long content string containg Cyrillic chars
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
nkvlnk
May 13, 2024 10:41
nice