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MissingMethodException error appears in the console after adding "TextMe...
Steps to reproduce:1. Download and open project "textmeshprotest2.zip"2. Add a GameObject -> UI -> TextMesh Pro - Text3. Add a... Read more
Physics is inconsistent between 32bit and 64bit builds
To reproduce: 1. Open the project, attached by the user (PhysicTest.zip)2. Build it for standalone with x86 architecture3. Build it ... Read more
Editor crashes when calling StopAssetEditing from playModeChanged callback
To reproduce: 1. Open the project, attached by the user (Test Project.zip)2. Enter Play mode3. In the popup, press Quit Expected: Ed... Read more
Camera with forward rendering and non-standard viewport rect rendering t...
Steps to reproduce:1. Open user attached project (Camera_with_non-standard_viewport_rect__rendering_to_RT)2. Open the Repro scene3. ... Read more
Crash on mono_class_init when pausing playmode or inspecting object
Reproduction steps:1. Open repro project (NewRepro.zip)2. Open scene "TestScene".3. Press Play.4. Press Pause. Expected: Play mode w... Read more
[Tango] The project with imported Tango SDK crashes both on non-tango an...
Reproduction steps:1. Create a new project;2. Import Tango SDK;3. Build an empty scene; Actual result: an app immediately crashes.Ex... Read more
Mono Special Folder paths are resolving to locations outside app sandbox...
To reproduce:1. Open project attached by the user2. Build for iOS/Android with "MainScene" included3. After opening project on the d... Read more
UI Mask component crashes editor after you Build & Run
Steps to reproduce:1. Open QA attached project (reduced) or user attached project2. Build and run for windows3. Build will run, edit... Read more
Shader breaks and outputs 'unknown semantics "SV_InstanceID" specified f...
How to reproduce:1. Open users attached project and Scene.unity file in 2017.1.0p22. Notice the Cube is blue and its "Diffuse" shade... Read more
NullReferenceException is thrown TimeZoneInfo in some TimeZones
Reproduction steps: 1. Change your time zone to UTC +8 (Philippines)2. Open "unity-timezoneinfo-bug.zip" project3. Open the "Main" S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used