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Won't Fix

Votes

0

Found in

5.4.0f3

Issue ID

824064

Regression

No

[Matchmaking] Connection drop on the second connection attempt

Networking

-

Reproduction steps:
1) Open user's attached project
2) Configure Multiplayer settings in "Services" window
3) Build and run project on an Android device
4) Enter playmode in Editor (or use second device)
5) Press "Start Matchmake" on a device, then in Editor
-- Wait till two white buttons appear
6) Press lower button on device and Editor
7) Press "Back To Screen0" button on device and Editor
8) Press "Start Matchmake" again

Expected results:
Should start matchmaking (should two white buttons appear)

Actual result:
Connection is being dropped (goes back to step 6)

Note:
If you would wait for ~30 seconds between step 6 and step 7, this issue wont reproduce on that attempt.

Issue reproduces on iOS, Android and Standalone.

  1. Resolution Note (2018.2.X):

    Mass closure of UNET Bugs.
    As UNET is Deprecated we are moving to low maintenance mode, where critical issues can get fixes.
    Closing this bug as part of cleaning-up the Bug List.

    If you feel this bug is really a road-blocker, you can reopen the bug and we will work this one.

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