Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0p2
Issue ID
825462
Regression
No
Switching the graphics API causes the Editor tabs to become unresponsive until the user clicks a button/scene view
Switching the graphics API causes the Editor tabs to become unresponsive until the user clicks a button/scene view
1. What happened
Switched the graphics API and noticed that I cannot switch to a different tab until a separate button (or Scene view) is clicked (Probably any interact-able element)
2. How we can reproduce it using the example you attached
- Create an empty project;
- Select the Default layout (so several tabs are in the same window);
- Go to Player settings and change the graphics API (any to any) and notice the tab selection not working.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
Add comment