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[Preset] Dropdown icons for the properties under "Mesh Renderer" preset ...
All properties dropdown icons are missing when preset of "Mesh Renderer" is created, refer attached screenshot. Steps to repro: 1. ... Read more
[D3D12] Large performance losses when invoking dynamic vertex buffer upd...
Steps to reproduce: 1. Open Supplied project 2. Open and run the Sample Scene with DX11 3. In the Profiler window, notice the CPU re... Read more
[Oculus] Oculus Loader under Plugin Providers doesn't load on the first ...
The Oculus Loader under 'Installable Plugin Providers' does not load on the first attempt when using the XR Plugin management system... Read more
RenderTextureFormat.DefaultHDR uses RGBA16F in the Editor even when HDR ...
How to reproduce: 1. Open the "DefaultHDRFormat.zip" project 2. Open the "SampleScene" scene 3. Edit > Project Settings > Graphics 4... Read more
[SRP] objects are drawn at 0, 0, 0 position, rotation and scale when Sha...
How to reproduce: 1. Create a new HDRP project 2. If Vulkan is not the current project Graphics API, go to Player Settings -> Player... Read more
[HDRP] Automatic exposure causes a light flash effect on entering Play mode
Automatic exposure causes flash like effect on entering Play mode. Steps to repro: 1. Create a new HDRP Template Project. 2. Create... Read more
Text Mesh Pro 3.0 Input field throws error "no canvasRenderer attached t...
To Reproduce: -Create a new unity project -Install TextMeshPro (Window -> Package Manager - > TextMeshPro) -Create input field with ... Read more
Undo/Redo action invalidate SerializedObject in Inspector when adding/re...
How to reproduce: 1. Open attached project ("SO-REPRO.zip") 2. Create SerializedObject asset (Assets->Create->BugReport->SO) 3. Sele... Read more
[ShaderGraph] Custom Functions only work in "String" mode with Sampler o...
Reproduction steps: 1. Open "CustomNodeSampler.zip" project 2. Notice that the "shgrph" Shader Graph Custom Function has a proper ou... Read more
'Confined' cursor lockstate has incorrect behaviour when set right after...
Steps to reproduce: 1. Open User-supplied project 2. Open and run the Sample Scene 3. Press "1" and then "2" on the top row of numbe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to navigate in the Scene when the Readme.cs script of an Asset exists in the project
- Directional Lights impact Sprites they should not impact when the GameObjects are on different Rendering Layers
- Custom Scene view Context Menu does not bypass the ordinary Context Menu shortcut
- Style Sheets cannot be referenced in a Theme Style Sheet file when the folder that contains the Style Sheet has a pound ("#") symbol in it's name
- FontEngine.LoadFontFace fails with Invalid_File_Path when the file path contains Turkish characters