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D3D11 errors when debugging with Visual Studio and Camera having HDR ena...
To reproduce: 1. Download attached "D3D errors with hdr RT and depth-only clear.zip" project.2. Open Visual Studio.3. Open Unity.exe... Read more
When a shader cutoff variable isn't defined, alphatest value is not equa...
Steps to reproduce:1. Open user attached project (New Unity Project 2)2. Open Scene.scene3. Notice a cube with cutout circles4. Buil... Read more
Particle System bursts twice when instantiated at a runtime
How to reproduce:1. Open attached Unity project "BurstBug.zip (4.3 MB)" (attached to additional email)2. Load "Bug" scene3. Enter th... Read more
Timeline animation root motion velocity is slower than in Mecanim
Steps to reproduce:1.Open attached 'TimelineAnimationVelocity.zip' Unity project2.Open ‘Timeline_velocity_issue” scene3.Enter Play m... Read more
The editor doesn't update properly when presets are selected in the colo...
The editor currently doesn't update color properties properly when a color preset is selected in the color picker. 1. Create a new p... Read more
Console windows shows up for a second at the end of installing
Reproduction steps:1. Download unity installer.2. Install Unity. Expected result: Unity will install smoothly.Actual result: A bunch... Read more
[iOS] Unity app fails to compile for iOS 11 Simulator
To Reproduce: 1. Set Target SDK to Simulator and build any app for Unity.2. Open and build in Xcode 9.0.3. Observe that the app fail... Read more
[AnimationWindow] Clip popup list is not properly sorted.
Clip popup list in the animation window is not properly sorted.For consistency, we should at least sort the list of clips alphabetic... Read more
[Windows] MonoBehaviour::GetObjectGUIState crashes when selecting color ...
To reproduce: 1. Download attached project "Murder I Wrote.zip" and open in Unity2. Open "test" scene3. Select "mirror" game object ... Read more
The parameter in animator was reset when the animation clips are replace...
Steps to reproduce:1. Open the attached project2. Open the scene.unity3. Play the scene4. See the output in console:Before set@Start... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used