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4
votes
Fixed

[Linux] Adding terrain tools package makes an endless loop of importing

Package: Terrain Tools

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Oct 02, 2019

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Version/s: 3.0.1

To reproduce: 1) Create a new project 2) Select "Window -> Package Manager" in the top bar 3) Reveal preview packages 4) Install Ter... Read more

0
votes
Duplicate

[SerializeField] UnityEvent generic type can not be resolved when using ...

uGUI

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Oct 04, 2019

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Version/s: 2020.1.0a8

1) Add component UnityEventBug to a GameObject 2) Notice that the SerializeField field does not have a type argument. 3) Interact wi... Read more

1
votes
Fixed

Missing Profiler.EndSample errors appear after switching profiling target

Profiling

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Sep 03, 2019

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Version/s: 2019.3.0a9, 2020.1.0a1, 2020.1.0a3

How to reproduce: 1. Create a new Unity project 2. Build and Run with Autoconnect profiler enabled in Build Settings on an Android d... Read more

0
votes
Not Reproducible

[Cache Server] Crash on opening this particular project only if Cache Se...

Asset - Database

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Oct 08, 2019

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Version/s: 2019.3.0b5

The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server. Also it reproduces only when the... Read more

1
votes
Fixed

[URP][Tilemap][2D Lights] Tiles with no normal maps and "Sprite Lit Defa...

2D

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Sep 20, 2019

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Version/s: 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open attached project "TileMap_NormalMap_Bug.zip" and scene "SampleScene" 2. Observe top white tiles having wo... Read more

0
votes
Fixed

Crash on ParticleSystem::SyncJobs when using ParticleSystem.TriggerModul...

Visual Effects - Legacy

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Sep 27, 2019

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Version/s: 2019.1.0a8, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Open the SampleScene 3. Enter the Play Mode Reproducible with: 2019.1.0a8, 2019.2.8f1... Read more

0
votes
Fixed

2D URP Lights - Moving the Shadow Intensity slider causes the scene to d...

Package: Scriptable Render Pipeline Universal

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Oct 07, 2019

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Version/s: 7.1.2

Moving the Shadow Intensity slider on a 2D light causes the scene to disappear. Steps to reproduce - Open the attached project in 2... Read more

7
votes
Fixed

Sprite Atlas stored hash changes when atlas is built on a different machine

2D

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Sep 25, 2019

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Version/s: 2018.4.9f1

To reproduce: 1) Open the attached project and scene 2) Select Atlas in the project browser 3) Change inspector to Debug, and check ... Read more

0
votes
By Design

[URP] [2D] [2D Lights] Sprite Light 2D will not illuminate sprites after...

Package: Scriptable Render Pipeline Universal

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Oct 03, 2019

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Version/s: 7.1.2

[URP] [2D] [2D Lights] Sprite Light 2D will not illuminate sprites after reloading scene or entering Play Mode If the user position... Read more

3
votes
Fixed

Caching.IsVersionCached() returns false when loading bundle from cache

Asset Bundles

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Sep 23, 2019

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Version/s: 2019.2.4f1, 2020.1

To reproduce: 1. Open attached project 2. Press Play in the editor 3. Check console Actual result: The errors appear when loading b... Read more

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