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[Addressables] "Analyze" Window "Check Duplicate Bundle Dependencies" sh...
Reproduction steps: 1. Open "1199722.zip" project 2. "Window" > "Asset Management" -> "Addressables" -> "Analyze" 3. "Analyze Rules"... Read more
[MacOS] Unity Editor crashes or freezes when performing "Step Over" in d...
How to reproduce: 1. Open the "share.zip" project 2. Switch the active platform to Android 3. Select the Digit/AssetBundles/Modes/Si... Read more
Scripts cannot be loaded when they contain an odd number of "*" signs in...
Steps to reproduce: 1. Open the attached "ScriptBug" project 2. Select "Directional Light" GameObject in the Hierarchy window 3. Ope... Read more
[Mobile Notifications] Type dropdown text overlaps with its icon in the ...
Type dropdown text overlaps with its icon on selecting "Small Icon" OR "Large Icon" option in the "Notification icons" list under "M... Read more
[Outputs] Lit particles do not support the 'After Post Processing' rende...
Repro steps: 1. Create a new VFX 2. Convert the output to a Lit Quad output 3. Select the output and in the inspector click on the H... Read more
[Subgraphs] Exposing an output make it impossible to open the VFX using ...
Repro steps: 1. Create a new VFX asset and open it 2. Create a node (i.e. Add), right click on it and convert it to a subgraph opera... Read more
Visual Effect Graph first asset creation is not consistent with other wo...
Visual Effect Graph first asset creation is not consistent with other workflows To reproduce: 1. Create a new project 2. Install Vi... Read more
Default Vector1 value in blackboard can't be edited via mouse drag
To reproduce: 1. Open shader graph asset 2. Add a vector1 property 3. Notice that you can't change the default via mouse drag Read more
UnityEngine.Events : InvalidOperationException: EnsureRunningOnMainThrea...
When updating a project from 2019.3 (where all tests pass) to 2020.1.0b15. Test now fail with the below errors. InvalidOperationExc... Read more
[UWP] Stabilisation Issue On Hololens 2
1. What happened We make use of the "Depth Reprojection" stabilisation (not "Automatic Planar Reprojection") in our apps on Hololens... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes