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Fixed in 2020.2

Fixed in 2019.3, 2020.1

Votes

1

Found in

2019.3.0a9

2020.1.0a1

2020.1.0a3

Issue ID

1181306

Regression

Yes

Missing Profiler.EndSample errors appear after switching profiling target

Profiling

-

How to reproduce:
1. Create a new Unity project
2. Build and Run with Autoconnect profiler enabled in Build Settings on an Android device
3. While Profiler window is profiling the AndroidPlayer, switch profiling target to Editor and back to AndroidPlayer

Result: Errors appear:
Missing Profiler.EndSample (BeginSample and EndSample count must match): UnityEditor.dll!::SelectMenuItemFunction.Invoke()
Previous 5 samples:
Mono.JIT
UnityEditor.dll!::SelectMenuItemFunction.Invoke()
GC.Alloc
UIElementsUtility.DoDispatch(Non Repaint Event)
Update Transform
In the scope:
UnityEditor.dll!::SelectMenuItemFunction.Invoke()
ProfilerWindow.Paint
GUIView.RepaintAll.RepaintScene
ApplicationTickTimer
EditorLoop

Reproduced with: 2019.3.0b5, 2020.1.0a7, 2019.3.1f1, 2020.1.0a22
Not reproduced with: 2017.4.32f1. 2018.4.10f1, 2019.2.7f2.

Comments (1)

  1. A8cf11e9e9035388d041b5c2900e31df?d=mm

    christopherSha

    Nov 15, 2019 05:05

    also found in 2020.1.0a8

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