Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.1.0p4
Issue ID
953731
Regression
No
Crashes while undo changes after editing two scenes in Hierarchy Window and remove one without save
How to reproduce:
1. Create new project and create two scenes
2. Open both in the Hierarchy Window
3. Create an object in the first scene and drag it to the second
4. Remove the first scene and discard changes
5. Create one more object and press Ctrl + z until crash
Actual result: Unity crashes
Reproduced with: 5.5.4p3, 5.6.3p4, 2017.1.1p3, 2017.2.0f2, 2017.3.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment