Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b22
Issue ID
806920
Regression
No
[Shuriken] GetTriggerParticles returns incorrect value for first few frames running in editor
Steps to reproduce:
1. Download and import attached project. (In the edit: Trigger.zip)
2. Open scene: main
3. Press play.
4. Inspect the console.
Expected result: numInside and numOutside never rise above 1.
Actual result: On trhird - forth frame, numOutside value becomes 4-6, which is impossible, since only one particle was emitted.
Note: This does not happen if you pause-play-unpause.
Reproduced on: 5.5.0a2 (06-17 Trunk)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException: System.InvalidOperationException” and “Assertion failed on expression” errors are logged when starting Server in Play mode
- [iOS] App freezes and the "You can attach a managed debugger now if you want” message doesn’t show up when running the app on iOS devices with the "Wait For Managed Debugger" setting enabled
- TouchScreenKeyboard.hideInput set from "true" to "false" when TextField is clicked in Android builds
- [Android] ReadPixels gives different results when using Vulkan on some devices
- [URP] Exceeding the platform's supported light limit gives shadow distortion when using Deferred Rendering Path
Add comment