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[Shuriken] Mesh particles with negative scale are inverted incorrectly w...
Steps to reproduce: 1. Download and import attached project. (NegativeScale_THIRD_TRY.zip) 2. Open scene: test_3_Cubes 3. Press pla... Read more
[Shuriken] ParticleSystem.Play() with start delay pauses the particles
Steps to reproduce: 1. Download and import attached project. 2. Load scene: main 3. Play the scene and wait one sec till particles ... Read more
[Collision][Planes] Particles spawning under a plane collision teleport ...
Particles teleport when using plane collision and spawning under the collider. 1. Open TestScene from attached project. 2. Select P... Read more
5.3.5 breaks Box Projection on large surfaces due to change in UnityStan...
Reproduction steps: 1. Open attached project 2. Open scene BoxProjection_5.3.5_regression 3. Align view to main camera - Notice that... Read more
[AW] Add Property, scroll bar bug
Scroll bar never scrolls down enough, Add Property button is always half visible when you have more properties than what can be disp... Read more
[Shuriken] Simulating particle system in scene view stops it after certa...
Steps to reproduce: 1. Download and import attached project. (Simulation.zip) 2. Open scene: main 3. Click on particle system. 4. W... Read more
Playmode tint is applied to a gradient Color editor when entering play mode
How to reproduce: 1. Open the attached project "Line_Renderer_Color_Bug.zip" 2. Open SampleScene 3. Click Play 4. Observe the Color ... Read more
Project pane sorts files according to name but ignores extension, causin...
Steps to reproduce : - create a new folder - in the folder create one shader called "test" - create two materials called "test" and... Read more
[Shuriken] Nested subemitter does not emit bursts when simulating in edi...
Steps to reproduce: 1. Download and import attached project. (Nestedsubemitters.zip) 2. Open scene: test2 3. Simulate particle syst... Read more
[Shuriken] Nested subemitter does not emit particles with low emission rate
Steps to reproduce: 1. Download and import attached project. 2. Open scene: test_scene 3. Press play. 4. Select the most childed su... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow