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[Terrain] Rotating camera with terrain trees present costs huge performa...
To reproduce this issue: 1. Open the attached project2. Open 'TreeRepro' scene3. Open profiler4. Play the scene5. Rotate the camera ... Read more
Exeption on creating animation in Animation wimdow
1 Create new project2 Create cube and select in in Hierarchy3 Create new animation in AnimationWindow (for the cube):- press "Add pr... Read more
[OSX] Crash while resizing Game View on a GT 750M MBP with Yosemite
To Reproduce: 1. Open the scene RobotLab in the attached project. 2. Make sure that Game Window is set to Free Aspect, try resizing ... Read more
[Scene] Middle mouse drag jitters when focusing a larger number away fro...
To reproduce this issue: 1. Create a new project2. Create a cube3. Change its position x to a bigger number ( for example 20000 )4. ... Read more
UI button retains its Highlighted color after clicking it
1. Open attached project > scene 12. Run3. Click 'Button' or 'Text Btn'4. Move mouse away from the object---> Buttons remain c... Read more
Option to disable automatic update of Android SDKs when silently building
If a silent build(through batch mode) is done, Unity automatically updates SDK whether user wants this or not Read more
[Standard] Specular material is glossier in Unity compared how it looks ...
Steps to reproduce:- Open the attached project and the scene- Note how glossy it looks. Compare to an image attached from Substance ... Read more
script conversion errors on building
-e: stops after some warnings with an error: Error building Player: Exception: IL2CPP compile failed. -repro:--open attached project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Economy package throws a CS0619 error in the Console when installed together with Deployment package
- “Screen position out of view frustum” errors are thrown when zooming out in the Scene view with Rect Tool selected
- Only one [UnityOneTimeSetUp] method runs when there are 2 of them in different classes
- Crash with multiple stack traces when Sprites with a high resolution get Sliced to a Grid with a small cell size in the Sprite Editor
- The UI Builder's Data Source Object picker cannot be navigated after triggering a circular dependency dialog box