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[Realtime GI] Unable to change Environment Light Settings after unloadin...
How to reproduce: 1. Open attached project 2. Open main Scene 3. Enter Play Mode 4. Follow 1-5 steps in the Play Mode Reproducible ... Read more
Fatal error appears while assigning missing script to the prefab asset
Steps: 1. Create a new project 2. Copy files from attached testFiles.zip 3. Open Cube prefab (Double-click on the asset) 4. Try to a... Read more
Particle System with custom simulation space jitters when moved/rotated ...
How to reproduce: 1. Open attached project "ParticleSystem_LateUpdate.zip" and scene "Main" 2. Enter Play mode 3. Observe Game view... Read more
Timeline animation asset won't update
When using a version control system (Git, Collab, etc.) to edit the same project, all edits to an animation track/clip are updated p... Read more
[HUB] Unable to use HUB 1.6.1 on Windows when the internet is not connected
Unable to use HUB 1.6.1 on Windows when the internet is not connected Steps to Repro: 1. Disconnect internet 2. Launch HUB Actua... Read more
Unity's primitive Plane Mesh has its UVs upside down
How to reproduce: 1. Open the attached "case_1147942-PrimitivePlaneUVs.zip" project and open the "main" scene 2. Select the "Plane" ... Read more
[Shader] Editor is fully pink if launched on OpenGL 4.2
To reproduce: Create a new project using `-force-glcore42` Result: Editor launches completely pink Reproduced in 2019.1.0b10, 2019... Read more
[Android] ARM64 Build Cannot Load libAudioPluginOculusSpatializer Despit...
Steps to reproduce: 1. Download the attached project folder DllLoadFailure.zip and extract the contents to a folder. 2. Install comp... Read more
Null Reference Exception when creating TMP_SpriteAssets by a Custom Editor
Steps to reproduce: 1. Open the attached project "Case_1141454" 2. Navigate to Project -> Assets -> Scenes and open "TexturePack" sc... Read more
[ShaderGraph] FormerlySerializedAs do not works with JSon serialisation
When serializing element with JSonUtility, user should be able to migrate data using provided FormerlySerializedAs attribute as in Y... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used
- Event.current.mousePosition has an offset of 1px along the y-axis in WebGL build when the mouse button is released