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[2D] Black border appears when using "Sprites/Diffuse" shader on 5.0
Steps to reproduce: 1. Create new Unity project2. Import 2D sprite3. Create a game object using the imported sprite4. Create new mat... Read more
[DllImport] When import Dll file via Unity package import, a duplicate D...
To reproduce this issue: 1. Open the attached project2. It has Events.dll3. Import 'UpdatedEventsDLLPackage'4. Notice Events 1.dll i... Read more
[Camera] When profiling editor, 'GameObjects in Scene' increases every t...
To reproduce this issue: 1. Open new project2. Create camera(if it's not created)3. Open 'Profiler Window'4. Enable 'Profile Editor'... Read more
[Fog] Make runtime fog changes in editor not use new shader variants if ...
When Fog is changed from a script only, then in player builds it does not appear. To reproduce this issue: 1. Open 'FogRenderSetting... Read more
After copying multiple keyframes, it's impossible to add
After copying multiple keyframes, it's impossible to add multiple keyframes Repro:1. Add a couple of keyframes. Select a column of k... Read more
[Skybox] Procedural skybox shader does not take directional light's inte...
Steps to reproduce: 1. Create new Unity 3D project2. Make sure the 'Skybox' is set to 'Default-Skybox' under the Lighting window3. A... Read more
[Standard] Shadow of an object with transperent rendering mode in standa...
Steps to reproduce:1. Open the attached project and the scene2. There is a cube with a material which has a standard shader with ren... Read more
[Android] Visual artifacts under specific lighting conditions on specifi...
Steps to reproduce:1. Download attached project2. Deploy it to Android device3. Observe black spot on objects Read more
NullReferenceException If you configuring avatar while animator window i...
NullReferenceException If you configuring avatar while animator window is opened 2) How can we reproduce it using the example you at... Read more
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