Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.3.0a10
2020.1.0a1
Issue ID
1177579
Regression
No
Grid snapping is incorrect when dragging an object with multiple axes simultaneously (Move and Rotate affected)
To reproduce:
1. Open attached project
2. In Hierarchy window, select the cube and try dragging / rotating it with multiple axes simultaneously
Results: moving the object results in X axis offset (X axis is using snapping distance of Z axis)
rotating results in snapping not being applied at all
Reproduced in: 2019.3.0a10 (feature is introduced), 2020.1.0a1
Not reproduced in: 2019.3.0a9
Note: Move snapping only offsets X axis (for reproduction, Z distance has to be greater than X distance)
Note2: Incorrect behavior of Move does not reproduce if both axes have same amount of snapping applied
Note3: releases that don't have the feature implemented: 2017.4.32f1, 2018.4.7f1, 2019.2.2f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
- Solid gray or black areas are present when using ShaderGraph with Custom Function nodes without manual reimport
- The Multiplayer Play mode tool doesn't see the list of Play Mode scenarios when using 6000.3.x
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects
Resolution Note (2019.3.X):
This problem was fixed by other grid improvement work.