Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.3.4f1
Issue ID
797182
Regression
No
[XInput] Crash when setting GamePad.SetVibration
To reproduce the issue follow the steps:
1. Open "XInputUnity" test project user has attached
2. Open "InputTest" Scene
3. Run the scene
4. Crash occurs
Note: Standalone output returns following error line
"An abnormal situation has occurred: the PlayerLoop internal function has been called recursively"
Reproduced in 5.4.0b18, 5.3.4f1, 5.2.2p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment