Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0b17
Issue ID
797891
Regression
Yes
Unity crashes when playing if referenced script is missing on active object under disabled inactive parent
In a new empty project with a new scene:
- add a child game object to the default Directional Light in the scene
- create a new C# script and attach it to this object
- disable the Direction Light game object
- delete the script from the Project Browser
You now have an active gameobject with a missing reference to a script as a child to an inactive gameobject.
Go to Play Mode and Unity throws the following error: http://i.imgur.com/3HAQ9Ln.png then crashes. Couldn't reproduce with Unity 5.3.4p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment