Search Issue Tracker
Fixed
Votes
0
Found in
5.4.0b17
Issue ID
798205
Regression
Yes
[CommandBuffer][5.4 regression] Temporary render texture gets unbound from texture property, if released during CB execution
Steps to reproduce:
1) Open the attached project.
2) Open scene 'Test.unity'.
3) Play the scene.
- The Game view becomes black.
*Note: uncommenting line 26 in script 'Test.cs' (_commands.SetGlobalTexture(rt, rt);) sets the global texture property for the shader and the issue goes away.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Add comment