Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.1p1
Issue ID
758617
Regression
No
Integrated VR expects Oculus, regardless of actual target
Regardless of what VR platform is being targeted, the Unity Editor always prints the following error message in the console when entering play mode: [VRDevice] Initialization of device oculus failed.
Reproduction Steps:
1. Do not have an Oculus HMD device connected to your machine
2. In any project, enable VR in the Player Settings and hit Play
Expected Result:
While this message is a valid warning for anyone trying to target Oculus, developers may only want to target another VR device (such as the HTC Vive, or PlayStation VR). In this case the Editor shouldn't throw error messages unnecessarily.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Add comment